“The essential part of creativity is not being afraid to fail.”

Edwin H Land (American Scientist and Inventor)

At Hempland, we aim to ensure all children are fully prepared citizens ready to face a rapidly changing world. We foster, with increased confidence and accuracy, the development of the fundamental skills embedded within Design and Technology: planning, designing, making and evaluating. Design and Technology requires pupils to apply knowledge and skills to solve practical problems. Therefore, we strive to give children real life scenarios that allow them to be creative and to design with intent and purpose. Risk-taking and experimentation is encouraged whilst always operating in a safe environment. We give children experiences of structures, mechanisms, food technology and materials/ textiles. We want children to recognise that design is a process involving key transferable skills including investigating, researching, tinkering and problem-solving. Our aim is to develop the engineers of tomorrow.

What Design and Technology looks like at Hempland

  • Schemes of work linked to the National Curriculum programmes of study for Key Stage 1 and 2 and ‘The Areas of Learning and Development’ from the EYFS Framework.
  • Projects are linked to our topic work.
  • Promotion of cross-curricular learning by ensuring our DT projects span the curriculum and supports work in other subjects. We particularly recognise the close relationship with the STEM subjects of Science, Technology, Engineering and Maths and foster these relationships.
  • A dedicated ‘Cook School’ within school which contributes to children’s understanding of where food comes from and how to prepare a balanced and varied diet.

How we entwine Design and Technology with our Hempland school values

Respect

Children learn to collaborate and work together to problem solve. This encourages children to communicate and collaborate effectively and respectfully.

Opportunity

Children have the opportunity to take part in the design, make and evaluation process over a range of topics using a variety of skills.

Ambition

Through solving real life problems, children are behaving like professionals in different fields. They start to recognise that these are skills they can pursue in a range of ways when they reach adulthood.

Resilience

Success not coming from the final product but from the process is a key aspect of design. Through the process of evaluating and improving their work, children learn that resilience is vital.

How we know our Design and Technology curriculum is successful

  • Children will develop a love for the processes and skills which are fundamental to the subject.
  • Children will develop both in their understanding, capabilities and confidence. Progress will be made.
  • Children will be inspired to pursue Design and Technology, either though further study or as future career.